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Edgegap
Documentation
API
Edgegap
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Overview
Getting Started
Integration
1 - Create Your Studio Profile
2 - Create your Game Profile
3 - Manual deployment
API Reference
Application Versions
TLS (Beta)
Organization
Generate SDK
Application Automation
Arbitrium Troubleshooting
Deployment
Automated Deployment
Session
Does this meet your needs
What are the sessions
How it works
More In Depth
Custom Sessions
Deployment scaling manager
Selectors
Injected Variables
Active Deployment Telemetry
Access Control List
Metrics
Endpoint Storage (S3 Bucket)
How to set up an Endpoint Storage
How to save Deployment container logs
Webhook
Arbitrium Sidecar Agent
Container
What is Docker?
Your First Docker
The Good Practices
Edgegap's private container registry
Amazon Elastic Container Registry
SSH in your container
Switch to Edgegap
From Gamelift
Dashboard
Summary and Access Points
Application Management
Match Management
Match History Management
Call Flow
Matchmaker Integration
Delete Deployment
Open Match - Arbitrium
Deploy Webhook
Arbitrium Open Match
Getting Started
Managed
Overview
1 - Create Your Matchmaker
2 - Create Your Configuration
3 - Create Your Managed Release
4 - Deploy Your Release
5 - How to use it
Configuration
Advanced
Overview
1 - Create your components
2 - Create your images
3 - Add your components on Arbitrium
4 - Create your matchmaker
5 - Create a release
6 - Release
Injected Variables
Infrastructure
Tutorials
Basic Components
Introduction
Install Open Match
Front End
Match Function
Director
Setup Kubernetes
How to use it
Clean Up
Troubleshooting
Tools & Integrations
Unity
Unity on Docker
Unity Package
Photon Bolt on Arbitrium
Unreal
Unreal on Docker
Arbi CLI (Beta)
Getting Started with the CLI
Arbitrium CLI commands
Arbitrium TOML specifications
Release Notes
Deploy Webhook
The following diagram shows the call-flow of a Deployment webhook.
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