# Private Fleets

Reserve standby capacity on monthly basis and choose your preference between Virtual Machines (Performance) or Bare Metal (Overdrive) specifications.

**Private Fleets are an optional addition to Edgegap Cloud (default),** a popular hosting option enabling [persistence](https://docs.edgegap.com/learn/orchestration/persistence "mention") with 24/7 always online servers and favorable pricing for games with predictable traffic.

🌟 [**Upgrade to Pay as You Go tier**](https://app.edgegap.com/user-settings?tab=memberships) **to unlock private fleets hosting with standby capacity!**

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&#x20;Alternatively, see [#match-bound](https://docs.edgegap.com/learn/deployments#match-bound "mention") orchestration to utilize fractional vCPU pricing.
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[Smart Fleets (legacy)](https://docs.edgegap.com/docs/fleet) and [Sessions (legacy)](https://docs.edgegap.com/docs/session) will be deprecated and replaced by [private-fleets](https://docs.edgegap.com/learn/orchestration/private-fleets "mention") and [server-browser](https://docs.edgegap.com/learn/server-browser "mention") on March 1st 2026. [**Reach out over Discord**](https://discord.gg/MmJf8fWjnt) **to learn more and get help with migration.**
{% endhint %}

## ✔️ Introduction

Private Fleets let you pick specific host locations and reserve dedicated standby compute capacity within our globally available provider-agnostic infrastructure, suitable for:

* [**persistent 24/7 servers**](https://docs.edgegap.com/learn/orchestration/persistence) featuring open worlds with user-generated content placed by players,
* **MMO games** prioritizing social experiences with high amount of concurrent users per server,
* **released games with mostly predictable daily traffic** patterns and stable player communities.

## ☁️ Hardware

Pick one of our generic host specifications:

| Specification                                                            |                                                                                                                                     Performance |                                                                                                                                       Overdrive |
| ------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------: | ----------------------------------------------------------------------------------------------------------------------------------------------: |
| Best Suited For                                                          |                                                                                        <p>match-based games,<br>or with predictable traffic</p> |                                                                                  <p>CPU-intensive games (AI),<br>or above 1:2 CPU/RAM ratio</p> |
| CPU Specifications                                                       | <p>16 vCPU<br><a data-footnote-ref href="#user-content-fn-1">2.0</a> - <a data-footnote-ref href="#user-content-fn-2">3.7</a> GHz frequency</p> | <p>16 vCPU<br><a data-footnote-ref href="#user-content-fn-1">3.7</a> - <a data-footnote-ref href="#user-content-fn-2">5.1</a> GHz frequency</p> |
| RAM Specifications                                                       |                                                                                                                                           32 GB |                                                                                                                                           64 GB |
| Free Egress Included                                                     |                                                                                                                                   5 TB per Host |                                                                                                                                   5 TB per Host |
| <p><strong>Price, pre-paid monthly</strong></p><p>(commitment based)</p> |                                                                                                                            **$250.00 per Host** |                                                                                                                            **$290.00 per Host** |

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[**Preview a pricing estimate during configuration of your fleet in dashboard**](https://app.edgegap.com/private-fleet-management/private-fleets/list)**.**
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**Your first month reservation price and free egress quota are pro-rated.** This means you are charged only for the portion of time until the end of current month.

**Reservations automatically renew on the&#x20;first day of every month at 00:00 UTC until deleted.** Your card will be automatically charged the monthly amount for renewed hosts at this time.

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A fleet with [active hosts](#lifecycle) may not swap specifications. Create a new fleet or delete active hosts first.
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Small amount of resources on each host is reserved for Operating System, Monitoring, and Orchestration.
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#### Modifying Schedule and Deleting Hosts

You may modify or delete this schedule at any time prior to the scheduled time, at no charge. You may designate any number of reserved (active) private hosts for deletion at the end of the current billing period, prior to the renewal date. Deleted hosts will not be charged for subsequent renewals. Any deployments running on private hosts scheduled for deletion will be gracefully shut down at the time of deletion without additional warnings.

#### Delayed Start or Insufficient Provider Capacity

In the event of delayed private host start or insufficient provider capacity, your payment amount and invoice for the scheduled or renewal periods will be adjusted accordingly.

## 📍 Locations

Choose a centroid by dropping a pin and preview your primary/fallback locations for new hosts.

Select a fallback strategy to control suitable locations for each centroid:

* **Proximity (default)** - 700 km centroid radius, for more latency-sensitive designs,
* **Redundancy** - 1,400 km centroid radius, allowing further locations as fallbacks.

<figure><img src="https://3027732442-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsR0dHSFv9ymoC0DO5G8J%2Fuploads%2F0otdBhulhvgFgO6mNWtg%2Fimage.png?alt=media&#x26;token=6388d70c-7cf4-469f-8ce4-9735c67aeb4d" alt=""><figcaption></figcaption></figure>

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Location availability depends on chosen hardware specification. Overdrive availability is limited.
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📢 API provisioning under development, [let us know](https://discord.gg/NgCnkHbsGp) about your Continuous Integration needs!

## 🔄 Host Lifecycle

Private Fleet hosts follow a simple lifecycle sequence.

#### 1. Pending

New hosts have been requested, we're starting them in order of distance from your pin.

In our [List Hosts API](https://docs.edgegap.com/docs/api/dedicated-servers#get-private-fleets-fleet-name-hosts), hosts in this stage are indicated with status `PENDING`.

#### 2. Active

Host is active and responsive, ready to [#id-1.-start-a-deployment](https://docs.edgegap.com/learn/deployments#id-1.-start-a-deployment "mention").

In our [List Hosts API](https://docs.edgegap.com/docs/api/dedicated-servers#get-private-fleets-fleet-name-hosts), hosts in this stage are indicated with status `ACTIVE`.

#### 3. Scheduled for Deletion

While stile active, this host will be deleted at the end of the current billing period (month). This action can be reverted (cancelled) at any time until deletion takes place.

In our [List Hosts API](https://docs.edgegap.com/docs/api/dedicated-servers#get-private-fleets-fleet-name-hosts), hosts in this stage are indicated with non-null `delete_schedule` .

#### 4. Deleting

When a host reaches the scheduled deletion time, new deployments will no longer be assigned to it.

In our [List Hosts API](https://docs.edgegap.com/docs/api/dedicated-servers#get-private-fleets-fleet-name-hosts), hosts in this stage are indicated with status `PERMANENTLY_REMOVING`.

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Deployments running on private hosts will be [gracefully stopped](https://docs.edgegap.com/learn/deployments#id-5.-deployment-stopped) once the host is deleted.
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**Prevent frustration due to rollbacks and gameplay disruption** by notifying players and rerouting new deployments to other private fleet hosts, once a private host scheduled for deletion is nearing shutdown.
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#### 5. Error and Other

In case of issues with the provider or the host, our platform marks the host as `DEFECTIVE`  and attempts to start a new host as replacement at no additional charge. The new host will always be started in the same location and bear the same name. For a short period of time, you may see both the defective and the new replacement host with the same name.

When transitioning between states, a [host may shortly](#user-content-fn-3)[^3] report `SERVICE_UNAVAILABLE` .

We reserve a few other states to indicate special circumstances: `ERROR` , `DOWN`, `MAINTENANCE` .

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If you need help, [please reach out to us over Discord](https://discord.gg/MmJf8fWjnt). For live games support see our [ticketing system](https://edgegap.atlassian.net/servicedesk/customer/portal/3).
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## ⚡ Deployment

[Deployments for Private Fleet](https://docs.edgegap.com/docs/api/dedicated-servers#post-private-fleets-deploy) work exactly the same as [regular cloud deployments](https://docs.edgegap.com/docs/api/dedicated-servers#post-deployments), except you must specify a prioritized [list of host IDs](https://docs.edgegap.com/docs/api/dedicated-servers#get-private-fleets-fleet-name-hosts) to deploy to.

* Deployment will be started on the first private host in your list with sufficient resources.
* If no private host has available capacity, deployment will [#overflow-to-cloud](#overflow-to-cloud "mention").

### Overflow to Cloud

If your selected private fleet hosts don't have sufficient capacity at the time of deployment, your request will automatically use [#server-score](https://docs.edgegap.com/learn/deployments#server-score "mention") strategy and deploy to Edgegap Cloud.

To account for this possibility and prepare:

* Read [#resource-specifications](https://docs.edgegap.com/learn/deployments#resource-specifications "mention") injected variables to identify overflow case within deployment.
  * Cloud hosts may provide lower CPU frequency than private host Overdrive [#hardware](#hardware "mention"), restrict player capacity or other CPU-intensive features in server to prevent bottlenecking.
* Substitute missing private host beacon with one of the low latency cloud [ping-beacons](https://docs.edgegap.com/learn/orchestration/ping-beacons "mention").
* Prepare for your deployment [gracefully shutting down](https://docs.edgegap.com/learn/deployments#id-5.-deployment-stopped) after 24 hours (max cloud lifetime).
  * Manage [persistence](https://docs.edgegap.com/learn/orchestration/persistence "mention") and [#recovery-objectives](https://docs.edgegap.com/learn/persistence#recovery-objectives "mention") to prevent data loss.

## 🔎 Discoverability

Find deployments running on private fleets and establish player sessions using [server-browser](https://docs.edgegap.com/learn/server-browser "mention"), or [#filter-deployments](https://docs.edgegap.com/learn/deployments#filter-deployments "mention") to integrate a custom backend / third party solutions.

📢 [matchmaking](https://docs.edgegap.com/learn/matchmaking "mention") integration under development, [let us know](https://discord.gg/NgCnkHbsGp) about your needs!

### Ping Beacons

Enable beacons for your fleet to automatically deploy and maintain highly-available [#ping-beacons](#ping-beacons "mention") on each of your private hosts. Hosting beacons on the same machine as your deployments will provide the most precise ping measurement.

[^1]: base frequency

[^2]: turbo - short CPU bursts

[^3]: for a few milliseconds
