Unity NGO
Explore how to host Unity projects on Edgegap using techniques from the NGO Boss Room Sample.
βοΈ Preparation
Before we start, you will need:
Unity 6 - download using Unity Hub,
Unity NGO [Netcode for Game Objects] Boss Room Sample project (modified for Edgegap):
β‘ Deploy and Connect
1. Deploy a Server on Edgegap
βοΈ To get started, you'll need to create a free account with Edgegap. No credit card required.
βοΈ Create a new app version for your application, choose NGO Boss Room Sample.
βοΈ Deploy a server with your NGO Boss Room Sample app version.
βοΈ Open your new deployment's details and find your unique, one-time connection details:
External Port in format
30854(5 digits).
βοΈ Navigate to tab Logs and find (CTRL+F) your unique, one-time connection details:
ARBITRIUM_PUBLIC_IPin format172.234.244.38.
β You may now proceed to the next step.
2. Connect from Editor
βοΈ Open your new project in Unity.
βοΈ Verify that you have opened scene: Assets/Scenes/MainMenu.unity.
βοΈ Press the βΆοΈ Play button to start your game client:
press START WITH DIRECT IP button,
select tab JOIN WITH IP.
βοΈ Input connection details from previous step.
βοΈ Press JOIN button to connect to your server.
βοΈ Connect a second virtual Player with Multiplayer Play Mode or ParrelSync.
π Congratulations on your first Deployment on Edgegap!
βοΈ Customize Server Build
See Unity for Unity to learn how to build and customize servers.
Run as Dedicated Server
For this sample to run as dedicated server, we made the following changes:
New script (added to your MainMenu scene in a new empty GameObject):
Modified files:
Modify files:
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