Release Notes
View older Release Notes in our Archive.
2026.06.11 (Latest)
![]()
New ✨
Unity SDK v3.2.2 brings full Matchmaking integration for Group Up flow and various observable event additions related to Groups. Explore updated Simple Example and a brand new Region Picker to draw inspiration for manual region selection UI. Stay tuned for more examples and updates coming soon!
2026.06.01
![]()
New ✨
Test deployments using our new wizard UI (now supports private fleets).
View allocated resources directly on deployment details page.
Improvements 💪
Unified billing forms for easier billing details' changes.
Fixed ✔
Fixed a minor private fleet host pinning issue.
Fixed broken links in the release notes.
2026.05.19
![]()
New ✨
Prevent losing track of autorestarted servers caused by running out of memory or unexpected error - configure Process Restart Policies for your app version in dashboard or with API.
Configure billing alerts to receive emails when on-demand cost exceeds custom thresholds.
Improvements 💪
Improved visual indication for inviting members on the Settings page.
Fixed ✔
Fixed overlapping map and delete modal in the create scaling policy section on the Server Browser page.
2026.05.13
![]()
New ✨
Unity SDK v3.0.0, introducing a major update:
Introducing Server Browser SDK features with full integration examples for server and client.
New Unity integration and customization guides for Matchmaking and Server Browser.
Stop servers and read Injected Variables with expanded Matchmaking Simple Example.
Stop servers and read Injected Variables with new Deployment Agent sample, supports projects which do not use Matchmaking or Server Browser.
Server Browser v1.0.0, now entering General Availability:
Find servers in your region quickly and easily with Auto-Assigned Seat Reservations.
Disable Scaling Policies temporarily by setting
statustodraftorarchive.Update existing Scaling Policies with a new
PATCHmethod.
Container Registry improvements for Continuous Integrations:
Bulk delete tags with dashboard (up to 20 tags) or with API (up to 50 tags).
Request additional registry storage with dashboard ℹ️ icon.
Breaking Changes ⚠️
Unity SDK v3.0.0 - in namespace Edgegap.Matchmaking:
Merged method
Client._Abandon -> Client.StopMatchmaking.Low Impact - mostly customized client handler implementations.
Resolution - replace
_Abandoncalls withStopMatchmakingmethod.
Merged event listener
onTicketUpdate -> onAssignmentUpdate.Low Impact - most implementations didn't need to use this listener.
Resolution - find and replace with new events under
onAssignmentUpdatelistener.
Decoupled
Ping,SafeHttpRequest, andObservable. Moved to namespaceEdgegap.Low Impact - functionality remains the same, simply moved to another namespace.
Resolution - update import statements or namespaced references as needed.
Removed caching feature due to poor console compatibility and onboarding friction.
Low Impact - crashed players may create duplicate tickets instead of resuming from cache.
Resolution - implement custom cache using
onAssignmentUpdateevent listener.
Renamed assembly
com.edgegap.unity-matchmaking-sdk -> com.edgegap.unity-sdk.Low Impact - some highly customized build pipelines referencing this SDK.
Resolution - update SDK assembly name references in your custom tools.
Server Browser v1.0.0:
Modified API path separator from
:to/, specifically:keep-aliveand:confirmations.Removed metadata update merging behavior - omitted keys will be removed.
Improvements 💪
Server Browser v1.0.0:
Added complete information of all slots to the
GETserver instance API response.Added more detailed service health indications in monitoring API.
Various openapi specification improvements for examples and response codes.
Improved error messages for scaling policy builder form in dashboard.
Unity SDK v3.0.0 - in namespace Edgegap.Matchmaking:
Mitigated duplicate tickets belonging to the same player by adding conflict detection.
Exposed more matchmaking error events for custom error handling and UI integration.
Improved customization and reuse by making all utilities scripts public.
Simplified parametrized events' filtering with unified syntax, e.g.
updated [{status}].Improved customization for request backoff and retry parameters.
Private Fleets improved operations:
List private fleet hosts API now only returns active hosts (excl. hosts in maintenance).
Other improvements:
Keep track of your releases with Analytics container count displaying up to 7 days of data.
Display redacted billing page to unprivileged users in dashboard. Sensitive information still requires organization Administrator or Owner privileges (ask your organization owner).
Deployment archive now uses a default filter unless a user-defined filter is available.
Fixed ✔
Unity SDK v3.0.0:
Improved reliability of matchmaking queue abandonment for sudden client exit - APIs no longer apply backoff waiting period on the first (non-retry) attempt.
Prevented code stripping for Android and iOS builds using
AlwaysLinkAssemblyannotation.
Other fixes:
Prevent silent fail when bulk deleting versions including a version(s) used by a Matchmaker.
Caching indicator will only show up once a version is saved with active caching enabled (UI fix).
2026.04.14
New ✨
Manage your Scaling Policies now directly in Server Browser dashboard.
View CPU throttling metrics in deployment history metrics to help identify applications with insufficient CPU allocation or code-related CPU spikes.
Billing page now shows a detailed breakdown of your usage and auto-renewals.
Last updated
Was this helpful?

