Developer Tools

We build these tools for you with a simple mantra: “the keys to successful teams are fast iteration and frequent testing”. If you see an opportunity for improvement, please let us know in our Community Discord. We hope you will enjoy a smooth experience. 🚀

Find real world examples which you can use as a project starter and modify further.

⚡ Dedicated Servers Quickstart Plugin

Build and launch your dedicated game server into the cloud directly from your Unity Editor!

All Unity3D Long Term Support (LTS) versions after 2021.3+ are officially supported.

This plugin contains features intended to help you:

  • connect your Unity project to your Edgegap account,

  • build your dedicated game server,

  • containerize your dedicated game server,

  • test your server’s docker image locally,

  • configure your Edgegap application version,

  • deploy a test instance of your server on Edgegap cloud.

This plugin does not modify any game behavior, it’s merely a convenient dev tool for Edgegap tasks. The plugin isn't included in your builds, as it’s only used during server build preparation.

Power users - see Custom Docker Images (coming soon) and Advanced Features.

Installation

Please refer to the official plugin repository for detailed instructions on installation.

Usage Requirements

Install Docker Desktop (or Docker CLI)

“Docker Desktop is secure, out-of-the-box containerization software offering developers and teams a robust, hybrid toolkit to build, share, and run applications anywhere.” - Docker Inc.

We recommend watching "Never install locally" (video). Docker is often confused with Dockerhub image registry. You do NOT need to use Dockerhub along with Docker. Think of Docker as a universal programming engine and Dockerhub as it’s App Store.

Install Unity Linux Build Support modules for Unity

  • Use Unity Hub to select tab Installs, access Settings and Add Modules for each Unity version you intend to use with Edgegap platform:

  • Scroll down to select and install the following Unity modules:

    • Linux Build Support (IL2CPP),

      • Linux Build Support (Mono),

      • Linux Dedicated Server Build Support

Troubleshooting and FAQ

Unity error: [Package Manager Window] Error adding package: https://github.com/edgegap/edgegap-unity-plugin.git

  • To add our plugin via git URL, you will need git client installed (Installation).


Unity Error: Missing Linux Build Support

  • See Usage Requirements, you’re most likely missing Linux Build Support modules, which you can install through Unity hub. Make sure to choose the same Unity version as your project’s.

If you need help, please reach out to us over Discord. For live games support see our ticketing system.

For plugin developers - if you wish to detect presence of this plugin in the users Editor, you can do so using a compiler directive #if EDGEGAP_PLUGIN_SERVERS {your code} #endif .

⭐ Matchmaking SDK

All Unity3D Long Term Support (LTS) versions after 2021.3+ are officially supported.

This plugin contains features intended to help you:

  • start and stop matchmaking with an individual ticket,

  • resume matchmaking from cached server assignment,

  • start matchmaking with a group,

  • use Ping Beacons for latency measurement,

  • monitor Gen2 health.

Installation

Please refer to the official plugin repository for detailed instructions on installation.

Usage Requirements

Troubleshooting and FAQ

Unity: [Package Manager Window] Error adding package: https://github.com/edgegap/edgegap-unity-gen2-sdk.git

  • To add our plugin via git URL, you will need git client installed (Installation).


Unity: failed to resolve assembly: 'Edgegap.Gen2.SDK...


Visual Studio: type or namespace name could not be found for Edgegap namespace.

  1. In Unity Editor, navigate to Edit / Preferences / External Tools / Generate .csproj files.

  2. Make sure you have enabled Git packages.

  3. Click Regenerate project files.

If you need help, please reach out to us over Discord. For live games support see our ticketing system.

📫 Distributed Relay Transports library

Find a custom Transport for your netcode library to utilize Distributed Relays in peer to peer games. See documentation:

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