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View older Release Notes in our Archive.

2026.03.11 (Latest)

New ✨

  • Access relevant documentation directly from dashboard using our new widget.

  • View release notes and new feature announcements directly in dashboard home page.

  • Copy outputs now with a single click in our Unreal Engine docker extension.

Fixed βœ”

  • Fixed a bug where caching remained active when an application was disabled.

  • Fixed a bug where using secret environment variables with non-ASCII characters would return an error when creating a deployment.

  • Fixed a bug where credits balance wasn't updating to reflect used or expired credit grants.

2026.02.24

Improvements πŸ’ͺ

Fixed βœ”

  • Fixed a bug where webhook results in the deployment details page incorrectly showed HTTP status code 0 when the webhook handler returned no JSON body.

2026.02.16

New ✨

2026.02.10

New ✨

  • Measure your deployment total egress with new metric in deployment's metrics history.

  • Preview your deployment's public IP address and webhook responses in deployment details.

Improvements πŸ’ͺ

  • Enhanced v2/deploymentsarrow-up-right webhook payloads with:

    • deployment's available resources: vcpu_units, memory_mib ; and

    • private fleet context: host_id, host_in_private_fleet, private_fleet_id fields.

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  • Dashboard now indicates when application version changes will reset active caching.

  • Updated deployment details dashboard layout to display important information at the top.

  • Updated player count metric in dashboard to exclude users from non-ready deployments.

  • Separated billing items for Matchmaker, Server Browser, and Clusters for transparency.

  • Clarified pricing pagearrow-up-right explaining products and services included in each tier.

  • Clarified pricing timeline and commitment for private fleets in confirmation modal.

2026.01.27

New ✨

Improvements πŸ’ͺ

Fixed βœ”

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