# Mirror Pong

Explore how to host Unity projects on Edgegap using techniques from the [Mirror Pong Sample](https://mirror-networking.gitbook.io/docs/manual/examples/pong).

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## ✔️ Preparation

Before we start, you will need:

* Unity 6 - [download using Unity Hub](https://unity.com/releases/unity-6),
* Mirror Unity package - [download from Unity Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-129321),
  * this package includes the Pong sample.

Create a new project and import the Mirror package above.

## ⚡ Deploy and Connect

### 1. Deploy a Server on Edgegap

☑️ To get started, you'll need to [create a free account with Edgegap](https://app.edgegap.com/auth/register). No credit card required.

☑️ [Create a new app version for your application](https://app.edgegap.com/application-management/applications/mirror-pong-sample/versions/create), choose Mirror Pong Sample.

☑️ [Deploy a server with your Mirror Pong Sample app version](https://app.edgegap.com/deployment-management/deployments/list).

☑️ [Open your new deployment's details](https://app.edgegap.com/deployment-management/deployments/list).

☑️ Find your deployment's unique, one-time connection details:

* **Host URL** in format `780aa4260e83.pr.edgegap.net` ,
* **External Port** in format `30854`  (5 digits).

✅ You may now proceed to the next step.

### 2. Connect from Editor

☑️ Open your new project in Unity.

☑️ Open scene in folder Mirror / Examples / Pong / Scenes / MirrorPong.unity.

☑️ Press the ▶️ Play button to start your game client.

☑️ Input connection details from previous step.

☑️ Press Client button to connect to your server.

☑️ Connect a second virtual Player with [Multiplayer Play Mode](https://docs-multiplayer.unity3d.com/mppm/current/about/) or [ParrelSync](https://github.com/VeriorPies/ParrelSync).

🙌 Congratulations on your first Deployment on Edgegap!

## ✏️ Customize Server Build

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See [unity](https://docs.edgegap.com/unity "mention") for Unity to **learn how to build and customize servers**.
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