Fishnet

Explore how to host Unity projects on Edgegap using techniques from the FishNet HashGrid Sample.

✔️ Preparation

Before we start, you will need:

Create a new project and import the FishNet package above.

⚡ Deploy and Connect

1. Deploy a Server on Edgegap

☑️ To get started, you'll need to create a free account with Edgegap. No credit card required.

☑️ Create a new app version for your application, choose FishNet HashGrid Sample.

☑️ Deploy a server with your FishNet HashGrid Sample app version.

☑️ Open your new deployment's details.

☑️ Find your deployment's unique, one-time connection details:

  • Host URL in format 780aa4260e83.pr.edgegap.net ,

  • External Port in format 30854 (5 digits).

✅ You may now proceed to the next step.

2. Connect from Editor

☑️ Open your new project in Unity.

☑️ Open scene in folder FishNet / Demos / HashGrid / Scenes / HashGrid_Demo.unity.

☑️ Select NetworkManager object in the scene, and modify Tugboat component in Inspector:

  • set Client / Client Address to Host URL from previous step,

  • set Server / Port to External Port from previous step.

☑️ Press the ▶️ Play button to start your game client.

☑️ Input connection details from previous step.

☑️ Press Client button to connect to your server.

☑️ Connect a second virtual Player with Multiplayer Play Mode or ParrelSync.

🙌 Congratulations on your first Deployment on Edgegap!

✏️ Customize Server Build

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